Continuing with Zbrush 2022's latest features we'll be checking out BevelPro, Dual Alphas and a couple other exciting additions.
BevelPro is one of the biggest features introduced in Zbrush 2022. BevelPro gives you the ability to apply bevels and chamfers to a subtool. It uses PolyGroups as guidelines for the beveling. What's even more impressive is that it can be applied to a dynamesh subtool!
To get started, you'll need to define the PolyGroups of your mesh. I'd stick to simpler forms and gradually test the limits of BevelPro.
Once you've established your PolyGroups go to the plugin palette and select Bevelpro.
A new window will open (like the one below) Now it's just a matter of adjusting the parameters.
My favourite feature is being able to toggle off Auto Apply. What this does is create a new subtool with the bevel itself (It'll automatically toggle LiveBoolean on). This gives you an additional way of creating new meshes and forms!
Dual Alpha + Texture
Dual Alpha + Texture is a really interesting modifier for your brushes. It enables you to apply two alphas to your brush! The alpha changes based on the pressure you apply. You can imagine the alphas on a gradient, so they're blended together.
What makes it even more diverse is that textures can be applied on top of the alphas as well! I'd say it's an organic way to sculpt, filled with lots of happy accidents. I definitely recommend giving it a go!
Surface Noise Brush
Noise has been a feature in Zbrush for a while but now you can apply it to a brush! This gives you way more control than before; you can add noise to a specific area, intensity or scale using pen pressure.
Mike Pavlovich does an incredible breakdown covering this feature in depth here!
That covers most of the new features and updates introduced in Zbrush 2022. Hopefully you've discovered something new or a feature that peaks your curiosity!
Ben Courtenay, Art Heroes Contributor
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