Make Your character game-ready
From Retopology to UVs and Texturing
Start Anytime
EXPANSION PACK
Software
Maya
Maya + Substance Painter working knowledge
Pre-requisites
Live + recorded
Format
2 weeks
Duration
Optional after each class
Live Q&A
Both Retopology and UVs can seem tedious, but if you’re going to do 3D modeling professionally, they are necessary to master.
For a character artist, it’s almost impossible to land a job in the industry without these skills.
Know how to create epic characters but hate retopology and UVs? It really can be easier.
Full Process in HD video broken down on steps you can follow with a character of any level of complexity
Complete professional studio pipeline in 3 workshops to help you prepare your model for rigging and animation
BYOM = Bring Your Own Model
(Got a nice high-res character you could make game-ready? Bring it and we'll make sure it's taken to the next level)
Become a more technical artist in 2 weeks
you will master all these concepts
Upgrade your workflow + Practice + Gain confidence
UV layout for texture and material creation
Methods and software for retopology, including manual and automatic retopology
Understand edge distribution, edge flow, and edge loops in retopology
Types of topology (quads, triangles, n-gons) and when to use each
Optimization workflow and why it's important
UV coherence and how to maintain real-world scale in UVs
How to unwrap UVs and techniques for dealing with seams
UV mapping and its relationship with texture application
get Free access to software
save
$500+
on 3D software and tools from Art Heroes partners
As a student at Art Heroes Academy, unlock 1-year FREE access to essential 3D software we use in this course:
  • 1 year student access to other Substance 3D Apps: Designer, Modeler, Sampler, Stager

Plus, enjoy our Student card to get access to much more.

curriculum

No fluff: all you need in 6 hours of step-by-step process in HD video.

  • What is retopology and how to approach it if you're absolutely new to it
  • How to retopo without wasting time
  • Types: quads, triangles, n-gons
  • Retopo done - what are your next steps
Hugo Sena
Senior Character Artist, Counterplay Games
Notable projects:
#stylized #likeness #videogames
Studios worked with:
  • Rouge Factor
  • Counterplay Games
Meet YOUR INSTRUCTOR
Hell is Us
Necromunda Underhive Wars
City of the Damned
Mordheim
Prices and registration
Join today, places are limited
Choose your plan
$297
GAME-ready Expansion pack
$197
Class start date: As soon as you join!
1 year access to this course and all files
Whats included?
Full course content in 3 blocks
All files for download
1 Year access to all materials
Private Discord Server access
Program certificate
Attend live Q&A sessions
Early Access Bonus
FAQs