Make Your character game-ready
From Retopology to UVs and Texturing
Start Anytime
EXPANSION PACK
Pre-requisites
Maya + Substance Painter working knowledge
Format
Live + recorded
Duration
2 weeks
Live Q&A
Optional after each class
Software
Maya
Both Retopology and UVs can seem tedious, but if you’re going to do 3D modeling professionally, they are necessary to master.
For a character artist, it’s almost impossible to land a job in the industry without these skills.
Become a more technical artist in 2 weeks
BYOM = Bring Your Own Model
(Got a nice high-res character you could make game-ready? Bring it and we'll make sure it's taken to the next level)
Complete professional studio pipeline in 3 workshops to help you prepare your model for rigging and animation
Full Process in HD video broken down on steps you can follow with a character of any level of complexity
Know how to create epic characters but hate retopology and UVs? It really can be easier.
you will master all these concepts
Upgrade your workflow + Practice + Gain confidence
Types of topology (quads, triangles, n-gons) and when to use each
Understand edge distribution, edge flow, and edge loops in retopology
Methods and software for retopology, including manual and automatic retopology
UV layout for texture and material creation
UV mapping and its relationship with texture application
How to unwrap UVs and techniques for dealing with seams
UV coherence and how to maintain real-world scale in UVs
Optimization workflow and why it's important
get Free access to software
save
$500+
on 3D software and tools from Art Heroes partners
As a student at Art Heroes Academy, unlock 1-year FREE access to essential 3D software we use in this course:
  • 1 year student access to other Substance 3D Apps: Designer, Modeler, Sampler, Stager

Plus, enjoy our Student card to get access to much more.

curriculum

No fluff: all you need in 6 hours of step-by-step process in HD video.

  • What is retopology and how to approach it if you're absolutely new to it
  • How to retopo without wasting time
  • Types: quads, triangles, n-gons
  • Retopo done - what are your next steps
Hell is Us
Necromunda Underhive Wars
City of the Damned
Mordheim
Hugo Sena
Senior Character Artist, Counterplay Games
Notable projects:
#stylized #likeness #videogames
Studios worked with:
  • Rouge Factor
  • Counterplay Games
Meet YOUR INSTRUCTOR
Prices and registration
Join today, places are limited
Choose your plan
1 year access to this course and all files
$297
GAME-ready Expansion pack
$197
Class start date: As soon as you join!
Program certificate
Private Discord Server access
1 Year access to all materials
Early Access Bonus
Attend live Q&A sessions
Whats included?
Full course content in 3 blocks
All files for download
FAQs