Stylized Sculpting anime

How to complete a Stylized Character, gain a community of supportive artists and jump into a 3D modelling job after posting on Art Station.
In this edition of the Art Heroes blog we cover Leonardo Couto's story, a Cartoony Stylized Character lover who aspired to get into the world of 3D.
Meet Leonardo Couto
Tell us about yourself
My name is Leonardo Couto, I live in São Paulo in Brazil . I like Stylized Characters that have a cartoony look.

I have been doing 3D art for about 5 months after 2 years without touching any 3D software. My first sculpt with ZBrush was on a game development course years ago. But I stopped after a few weeks because I had a very time consuming job and little time.
How it started
What's the name of your Project? Where did the concept come from? Why did you choose it?
My character is name-less, it's from an artist named Marcel Mosqi that I found of Instagram.
Character Development
What were the main milestones for you?
When I started sculpting this character I was really worried about not being able to finish it or not being able to achieve the result I really wanted, but in the end I was surprised about how good it looked. What really helped me was the Art Heroes Community feedback and my instructor Alfredo Baro, one of teachers at Art Heroes.
" Don't be afraid to show your WIPS, even at early stages, if you feel something is off, just ask for constructive feedback. "

Leonardo Couto
Art Heroes Student
What were your biggest challenges while working on this project?
One of my biggest challenges was being able to read the 2D concept properly and transfer it to 3D, I also struggled with the hard surface parts, like the legs and the robot head above her head.
How did you overcome these challenges?
I learned a lot creating this character, I started to study anatomy, bought some anatomy books and now I feel confident enough to make an appealing character in just a few days after I finished this project.
What's Next?
What are your plans for the future?
I posted it on my Artstation and it was a big success, some days later a guy contacted me for a 3D modeling job for him.
Final Project
Artwork: Leonardo Couto
Concept: Marcel Mosqi
Useful Links
Connect with Leonardo on Artstation: leonardocouto
Follow Leonardo on Instagram: freneticdraws
Browse Marcel's character concepts on ArtStation: mohsqi
Learn With Us
Explore relevant programs and up your level
Make an appealing and production-fit character in 6 weeks
Learn the basics of ZBrush to bring any level of complexity on board
Text author: Maria JD
Artwork by: Leonardo Couto
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