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Reprojecting onto a
Higher Subdivision

Ben Courtenay
Art Heroes Collaborator
Reprojecting your mesh onto a mesh with clean topology is extremely handy and Zbrush has multiple ways of doing just that!

Let's get into the different ways it can be done.

Dynamesh to Clean-mesh

This technique is for those using Zbrush 2019.1 or older. Creating a model in Zbrush usually starts with Dynamesh. Once you're generally happy with the overall form it's really handy to work on a clean mesh with subdivision levels (you can subdivide a dynameshed mesh, however if you're working at a high poly count already... It can impact the performance of Zbrush).
Let's run through the steps:
1
Duplicate the mesh
2
Use ZRemesher to create a low poly version of the mesh
3
Once you're happy you can then use the Projection tool (you can project geometry and polypaint)
4
Subdivide the mesh then click project. Rinse and repeat till you're at the desired subdivision level
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Projection History

This technique is for those using Zbrush 2020 or newer. Unlike the previous technique, you'll not need to duplicate the mesh! Using the model history, you can set a point to use as a reference for projection.
Here are the steps:
1
Use ZRemesher to create a low poly version of the mesh
2
Select the mesh history point you want to project (Ctrl + Click the point you want to use)
3
Once you're happy you can then use the Projection History tool (you can project geometry and polypaint)
4
Subdivide the mesh then click project. Rinse and repeat till you're at the desired subdivision level
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Freeze Reproject

This technique can be used on most (if not all) versions of Zbrush. This technique is somewhere in between, you use only one mesh but with a twist!
Follow these steps:
1
Subdivide the mesh once (make sure the dynamesh polycount isn't too high, when you divide the mesh you're dividing by 4)Use ZRemesher to create a low poly version of the mesh
2
Click Freeze Subdivision lelvel mesh
3
Use ZRemesher to create a low poly version of the mesh
4
Divide the mesh a couple of times (depending on the previous polycount)
5
Click Reconstruct Subdiv
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That's it for this article! Which version of this approach will you be using?


Ben Courtenay,
Art Heroes Collaborator

Chief Editor: Hannah Barmes Healy


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