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Launch Your Character Art Career In Just 16 Weeks
Get the mentorship, tools, and community you need to
16 Week Program + 1 Year Support
Mentoring From Industry Professionals
Get Certified
Choose your Elective
Get Career Support
Real Job Experience
You’ve put down hard-earned money for access to tutorials and courses that you hoped would get you closer to “being ready”. More money than you’d like to admit. And probably more than your partner would’ve liked.

But you still aren’t ready to quit your day job. You’ve told yourself that you only have one shot at this. That you can only afford one shot at becoming a character artist before you lay that pipe dream to rest.
You’ve paid your dues
Because you see the way zombie 9-5 workers grind for the weekend. Only to stress the weekend away because Monday is just around the corner.

You aren’t willing to settle. Not for that life. Not when you’re so close to getting the career you were born to do.

You’re ready to do something you’re interested in. Instead of something you hate.
And you’re willing to dive into a career that you actually love
You wake up, fire up your computer, and get to work on your absolute dream career: Designing exciting new characters for high-paying clients.

Your office has varied over the years—from working in-house with world-class studios, to creating from the comfort of your own home. Perhaps you’ve even had the opportunity to work remotely as a digital nomad.

But one thing has remained constant: you LOVE what you do.
You get to spend your days designing thrilling characters…
…See them come to life in blockbuster games and movies…
…And get paid good money to do so.
You’ve been dreaming about it for a while
Spent late nights uploading your carefully created characters to Art Station. Worried that someone will tear them apart. But also hopeful that someone will actually tell you they’re good.
Are you still waiting to become “good enough” before you launch your character art career?
You’ve put in the hours
You’ve probably already tried this one. Surfed YouTube over and over again for tutorials and followed along step-by-step. But still didn't learn and industry pipeline.

There’s really no one out there you can fully trust to give you feedback. No one to walk you through your weak points and help turn them into strengths.

So, you just keep going in circles on YouTube. Picking up bad habits that - at best - take years to unlearn. Watching speed-stylings from artists living your dream, and hoping that one day their talent somehow rubs off on you.
Good old Art School. The place you go to pay a lot of money for out-dated advice and a fancy diploma.

Costs a lot of money, makes you juggle that with your day job and doesn't guarantee anything at all. Makes you feel you're losing time.

Teachers are rarely interested in your success, feedback is almost absent. Valuable feedback is even more rare.

New course material has to go through an eternally long process before it's added to the curriculum. So, you're getting outdated information from the moment it hits your desk.

Especially in an industry that’s as fast-paced and constantly evolving as 3D Character Art.
Free but takes YEARS & Most people end up quitting
Self Study
#1
Expensive, inflexible, and often outdated
Art School
#2
This can be a better route, but it’s expensive and means having to put your life on hold for years without guarantee of success.
Very few current professionals went the entirely self-taught route. The vast majority run out of steam and end up quitting before they can get good.
You’re so close that you can taste it. But you know you still have a bit to learn about character design before you’re ready to land a lucrative job.
You know what your ideal career looks like. It’s getting there that’s the problem.
People think there are two options only
However, all successful artists claim there’s a third one. The one, which actually helped them get into the industry.
How confident are you that you could land a job as a character artist after putting in all that time and money?
You and I both know you deserve more than that.
Or at least be good enough to find work that pays you more than just “exposure”? You deserve to wake up excited to go to work each morning. You deserve to see your name in the end credits of the movies everyone’s talking about. You deserve to get paid good money and feel creatively fulfilled in your life.

You shouldn’t have to choose.

Which is why I’m here to tell you about a third option.
Art work by Art Heroes student
Karolina Piskorz
Uses a world-class curriculum taught by people actually working in the industry (not some out-of-touch professor), at a fraction the cost of traditional art schools
Choose one or 4 electives and start specialising in what you love. In addition, get weekly career support and hands-on experience with a real client
Kickstarts your career in just 16 weeks, followed up by a YEAR of support, feedback, and accountability from our world-class mentors & community
A program that:
Offers paths and career support
Made by industry professionals
16 weeks + a YEAR of support
Work on projects for companies like Netflix and Amazon Prime
Travel to places like which allowed me to visit the places I’ve always wanted to while working a job I love
Worked with studios like Blur, Electronic Arts, GoodByeKansas, and Slightly Mad Studio
Designed characters for productions like Assassin's Creed Valhalla Trailer, Subnautica Cinematic, and Call of Duty Cinematic
Like you, the options I had available to me were to teach myself or go to art school. I thought both were pretty great routes.

But after a decade of actually working in the industry, I knew that both of these approaches were flawed. There was such a big gap between what most people thought they needed to know for this job…and what they actually used in their career.
While my work now fills me with joy, the journey of getting here didn’t.
I knew there had to be a better way. So I spent the last 6 years pouring my soul & energy into creating a 3rd option for you. The option that I wish I had when I was getting started.
But here’s the thing.

I've made a program which includes everything you need to confidently land a career as a character artist.

And the best part: there’s no “other course” that you have to take after this to go get a job.
Every day I wake up, fire up my computer, and get to work on my absolute dream career: designing exciting new characters for high-paying clients.
My office has varied over the years (from working in-house with world-class studios, to creating from the comfort of my own home, to working remotely as a digital nomad) but one thing has remained constant: I LOVE what I do!

Seriously, the last decade has been one hell of a ride…
Since 2010, I’ve been fortunate enough to:
I’m living proof that you can become a professional character artist and get paid well to do it.
Hi,
I’m Marlon Nunez
Introducing Character Artist Accelerator
A 16-Week Mentorship, Expertly Crafted to Kickstart Your 3D Character Art Career Today
We’ve taken the 10+ years of experience of our industry-veteran mentors, and packed it into an immersive program designed to get you from zero to career-ready in months, rather than years.

Our flexible curriculum includes a mix of video lectures, assignments, and weekly live sessions with an expert mentor.
Learn alongside an intimate group of other highly-motivated peers, build out a rockstar portfolio with help of our in-house Career Mentors, and master all the essential tools & skills you need to thrive in the industry.
We’ll even get you in front of our network of hiring managers, so you can get a headstart on your career and land your first big job in the thrilling world of 3D Character Design.
$72,926
Is the average salary a 3D Character Artist can earn in the United States
100+
students have successfully graduated our program and kickstarted their 3D Character Art career
Stop spinning your wheels
YouTube and Discord forums can only take you so far. Get the personalized feedback you need to progress, fast.
In this competitive industry, your portfolio can make or break your career. Get your portfolio fine tuned by character artists working (and hiring) in the industry .
Build a career-making portfolio
Start specializing in what you love
We don’t want to put you in strict frames of the program and let you choose the elective you’re mostly interested in and focus on polishing your skills within the chosen direction
Doesn’t matter if you’ve just dipped your toes into Zbrush. Or have been designing characters as a hobby and are finally getting the guts to go big with it. You bring your creativity and passion that drive you and let the trainings shape you.
Bring your creative passion
Join Character Artist Accelerator.
You'll get all of this:
Weekly mentorship sessions to get helpful feedback and answer your most pressing questions
Mentorship and critiques from in-house recruiters
Instant access to a professional community where you get feedback from people going through the same lessons as you
365 days of course and community access
200+ hours of tutorials, trainings, and walkthroughs available 24/7
Weekly tasks and time-saving templates to grow your career, build network and increase visibility
One of the 4 suggested electives you’re mostly interested in
Assigned mentor to navigate your through your elective
Real experience with an onboarded partner company at the end of the program
Help finding the best job opportunities, and learning what you need to do to land interviews
Personal brand trainings to help you showcase your art across all platforms for maximum visibility on social media
Savings of $1000+ on software and tools from Art Heroes partners like Marmoset, XYZ Texturing, R3DS, Character Creator 4, 3D Scan Store, Enhancv and more.
One year free access to feedback
Get access to the mentored groups to polish acquired skills and grow your portfolio faster.
05
Experience: Internship Placement Program
Get your first work experience! Apply for an unpaid internship at one of our partner companies who're ready to work with you!
04
Career: Get Career Support
Weekly career related tasks, helping you become familiar with building your personal brand, polishing your portfolio, networking and reaching out to recruiters.
03
Structure of the program
Base, Elective, Career, Experience
Base: Create your Stylized Character
Learn the studio workflow and battle-proof methodology for Stylized Characters
Elective: Choose one of the electivesand start specializing in what you actually love
  1. Realistic Characters & Digital doubles
  2. Building portfolio for Games
  3. Grooming
  4. Hard Surface
01
02
Choose your Elective
Realistic Characters & Digital doubles
Step-by-step approach that you can apply to any realistic character. No eyeballing. No guessing. Dive into details of facial anatomy and learn to “read” a portrait from a totally new angle.
Building portfolio for Games
Learn what it’s like: to work in the studio! Create an additional stylized character with 4 different variations given by your mentor and add a secondary Toony Character as a villain to complete the storytelling element. Learn to make your character game ready!
Grooming
When looking for opportunities in the industry, any additional skills in character creation is a way to stand out from the competition. Master game-ready hair pipeline and professional character grooming. Making game-ready hair is no exception.
Hard Surface
Learn a step-by-step process of creating a hard surface creature in Blender. Hard Surface characters can do amazing things for your portfolio. It’s not just about helping you create your unique style or making you excel at texturing and LookDev. It’s about showing you can master any piece with hard surface elements, and do it at a AAA-level.
After your finish your first stylized character, we give you 4 electives to choose from. This way you can start specializing in what you actually love.
Each group is assigned to a dedicated mentor to run regular check-in calls, give you weekly tasks, make sure you stay on track and help you get the most out of this experience.
PLUS
Internship Placement Program
Our unique Internship Placement Program connects you with game studios ready to welcome new talent! Unlike other academies, we offer a direct path from education to industry experience, tailoring internships to fit both your skills and our partners’ needs.

This focused approach ensures you gain practical experience, making you a strong candidate for future roles.
Each studio has their own requirements, so we match you with a studio that fits your profile, ensuring a productive internship experience. Note that submitting characters on Character Artist Accelerator program is a required condition for the internship placement.
Efficient Matching
Gain invaluable insights and work on actual projects, setting you apart in the job market. Many studios are interested in hiring interns for full-time positions after completing their unpaid internships.
Real-World Experience
This program is a stepping stone to potential job opportunities, offering a competitive edge and a glimpse into the professional world.
Future Career Boost
The Ultimate CV template that will help your name float to the top of the pile
Create a personal brand statement that reflects your 3D character specialization and write a short, engaging pitch about yourself for virtual networking events or conferences.
01
02
10+ email templates so you can contact recruiters with confidence
Salary negotiation tips and tricks to get you paid what you’re worth
03
04
Reach out to 30 recruiters or creatives asking them for a virtual coffee to learn more about the company.
ArtStation + LinkedIn Optimization training to make you stand out for the jobs you want
05
06
template
weekly task
template
template
weekly task
training
Get Career Support
Every week you’ll be getting career related tasks to build your personal brand, polish your portfolio, network and reach out to recruiters. In addition, you get sessions with in-house Career Mentors and a bunch of useful resources.
"If you were to take even just one of the videos included in Character Artist Accelerator, you would learn so much. There’s so much great information packed into each one."
Rachid Jatib, Florida
1:1 Mentorship
Access unlimited personalized feedback on demand from a person that actually holds the role you want in a professional capacity
You’ll create an incredible portfolio with the help of your group sessions inside the Character Artist Accelerator. But unlimited personalized feedback and insight will fast track your path to landing the best job, negotiating the best salary, and working on your dream projects.
Plus
Step-by-step walkthroughs of how you can improve your characters
Unlimited character reviews
Personalized CV and cover letter review
Access to a personal mentor who is a professional in the field
Exclusive 1:1 mock-interviews with mentor
Unlimited in-depth feedback sessions
24/7 access to your mentor via email
Meet your mentors
Marlon Nunez
Art Director & Co-founder
Notable projects:
Love, Death and Robots Seasons 2&3 (Netflix)
Call of Duty Cinematic
Cyberpunk 2077 Cinematic
Assassin's Creed Valhalla Trailer
Subnautica Cinematic
Zombie Army 4: Dead War
likeness
stylized
Studios worked with:
  • Blur
  • GoodByeKansas
  • Electronic Arts
  • Criterion Games
  • RealTime UK
  • Slightly Mad Studios
Hugo Sena
Senior Character Artist, Counterplay Games
Notable projects:
Mordheim
City of the Damned
Necromunda Underhive Wars
Hell is Us
likeness
Studios worked with:
  • Rouge Factor
  • Counterplay Games
Max Puliero
Owner, Gugen Studio Inc.
Notable projects:
Dark Souls 3
Metal Gear Series
Gantz:O
Biohazard Damnation
Tekken 7
Smash Brothers
hard surface
Monkey King: Hero is back
Studios worked with:
  • From Softwares
  • Konami
  • Digital Frontier
  • Square Enix
  • Tango Gameworks
  • Nintendo
  • Bandai Namco
The Dark Knight Rises
Man of Steel
Interstellar
Star Wars Episodes 8 & 9
Aquaman
Annihilation
Jurassic World 2 & 3
The Mandalorian
Loki
Black Adam
The Book of Boba Fett
Hawkeye
Nathan Gardner
Lead Digital Paint Artist and Compositor, Industrial Light & Magic
Notable projects:
stylized
Studios worked with:
  • Industrial Light & Magic
  • DNEG
  • Scanline VFX
Razeem Rafeek
Content Animation Lead, Lamsa
Notable projects:
Playing it Cool
Romeo Spikes
likeness
Studios worked with:
  • Voltage Pictures
  • Gallery Books
  • Toonz India Studios
  • Vismayas Max
  • Lamsa
Annabelle Sèmaan







Character Artist, Reflector Entertainment
Notable projects:
Unknown 9
grooming
Studios worked with:
  • Reflector Entertainment
Studios worked with:
  • Ori Animation Studio
  • Face the Fans
  • Atlanta Hawks
  • Ford
  • At&T
  • Delta
  • Red Bull
Notable projects:
  • Centers for Disease Control and Prevention laboratory
  • Kennesaw State University teaching
Will Moritz
career mentor
Studios worked with:
  • SoundCloud
  • AKQA
  • Firstborn
  • OddCommon
  • BASIC/DEPT
  • MATTE
Notable projects:
  • MAFF founder maff.tv
  • Firstborn - clients consist of applications for Beats by Dre, game for Royal Caribbean, Peloton application
  • SoundCloud application
  • Adidas Originals micro site and campaign work
Lauren Nadel
career mentor