EPISODE 25

Kyrylo Tokarev // 80 Level
MAKING YOUR 3D ART VISIBLE

TOP TAKEAWAYS

  • The positive impact of the internet in the gaming world.
  • The importance of distributing gaming information and showcasing new talent.
  • How to make your art visible and welcome all the feedback as it comes.
  • The elimination of game download time and A.I in the future of game development.
  • What keeps a unique platform in the industry as compared to the boring 'copy and cut' trends that come and go.
Art Heroes Podcast ep.25:
Kyrylo Tokarev // 80 Level
Listen to the episode now:
Who is it
Meet Kirill Tokarev, the Chief Editor, and CEO of 80 Level, a media website and a recruitment service for people in the game industry. They specifically work with people who are doing 3D art for games and different things that are connected to visual stuff in games.

Why should you listen
Listen in to learn tips on how you can promote your work as a 3D artist both offline, social media, and online communities without fear of criticism.
Summary

Meet Kirill Tokarev, the Chief Editor, and CEO of 80 Level, a media website and a recruitment service for people in the game industry. They specifically work with people who are doing 3D art for games and different things that are connected to visual stuff in games.

In this episode of the Art Heroes Podcast, Kirill talks about his company 80 Level and the value it is adding in the gaming industry. He shares his journey in the gaming industry and how he has seen the internet change it for the better.

Listen in to learn tips on how you can promote your work as a 3D artist both offline, social media, and online communities without fear of criticism.


"The things that stay, are the things that have their own vision, style, and approach."
GET IN TOUCH WITH KIRILL
KEY MOMENTS OF THE EPISODE
  • [0:44] He talks about his company 80 Level, what they do, and their future plans.
  • [3:50] How the internet has changed the gaming world operations now as compared to when he started 17 years ago.
  • [6:18] How social media algorithm changes affects how the promotion of 3D art operates.
  • [10:12] He talks about how they learn, distribute information, and showcase great talent about the gaming industry at 80 Level.
  • [14:35] What you need to have as an artist to get noticed and showcased by the media.
  • [20:29] Why you need to put your visual work out there as an artist and not be scared of the negative feedback- both online and offline.
  • [25:36] What his company is doing on social media to discover new people and what they look for in them.
  • [29:45] What is the future of videogames development?
  • [36:35] Art's trends and how they change the industry- the ones that come and go.
  • [42:08] He talks about the 80 Level RFP project and its mission in helping with visibility for artists and companies to discover them.
  • [48:34] He talks about the competition in the industry and why 80 Level database is only open to companies.
  • [51:16] Why companies will hire you regardless of your location obstacles if your work is up to the standard.
  • [56:20] He answers the fun 10 questions.
"The tools are getting cheaper, easier to use, and we see people from all over the world and we're super happy to see the industry is more global right now."
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MARIA JD
Art Heroes Podcast Host
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    Building a career, a business and a lifestyle.
    Becoming your own hero.
    Art Heroes Podcast is the show to help you thrive as a digital artist, where we share tips, stories and strategies from other amazing 2D and 3D artists from videogames, advertising, CG, VFX, VR, and other industries, from all over the world. Art Heroes' goal is to inspire and give actionable tips that will help you to make your passion into a career and make the most out of your talent and skills.

    Hit subscribe, and get ready to become a better artist!