Stylized Characters Mentorship
Master Stylized Characters Design in Zbrush
Artwork by
Nathan Gardner
2 months
Our Programs
Likeness & Facial Anatomy
Stylized Characters in Zbrush
3D Printing for Artists
Zbrush Fundamentals
Hard Surface Character Mastery
Toony Characters
Character Artist Accelerator
Hair & grooming for game characters
Upcoming start dates
Dates
Nathan Gardner
Jan 30 - Mar 30
Mentor
Apply here
Skill level
Beginner
Intermediate
Feedback
Unlimited feedback and paintovers from your mentor
Duration
6 week program + 2 bonus weeks
Software
Assignments
Due on weekly basis
Zbrush
Marmoset
Live Mentorship
Sessions every week
Course format
Pre-recorded + live mentorship sessions
Program overview
Battle-proof Methodology for Stylized Characters
Full Process in HD video
14 + hours of step-by-step pre-recorded videos in HD covering all the tools and techniques
All Files For Download
Download step-by-step ZBrush and Marmoset files and look at the progress
Anatomy + Organic Sculpting + Hard Surface
Learn how to work with the three building blocks of any character, make believable faces, clothes, hair, armor and accessories.
"It's amazing, from zero to hero for real.
The goals are clear, the path is clear, its an achievable goal, in a very straightforward way.
Teaches you the how, by making it with a good portfolio piece at the end."
Maximo "Pit" Bibiloni
– Freelance 3D Artist | Traditional Sculptor, Argentina