Like many of you guys, I've been dreaming of creating cartoons and videogames since I was a child. This dream (not magically, but through thousands of hours of hard work) turned into career. I always had to dig a lot to learn, and sometimes "digging" for good information was much more time-consuming than practicing the skills, and isn't it annoying?
Now, as a professional digital sculptor, I'm on a mission to make learning 3D art skills easier, smoother and more fun. I know from my own experience that when you're just starting, it seems that there's so much out there: you don't know what's important, and what eventually will get you a job.
I'm refining all of this for you so that you could just focus on bringing your art to the next level and becoming the best version of yourself, your own hero.
Marlon Nunez is a digital sculptor and a winner of Zbrush Live Sculptoff (Organic category) in 2017. Marlon worked on top titles like Cross Fire, Need For Speed and Project Cars.
Check out what Marlon is working at ArtStation or Instagram